Eric Tereshinsk, indie developer and founder of ETeeski LLC. has decided to announce the cancellation of the company’s only project ‘Ant Simulator’ via YouTube. Oh, he has also left the company. You may be asking yourself, why? According to Mr. Tereshinsk, it is due to financial problems caused by the actions of his former partners and friends.
Games are always getting cancelled, and many times it has to do with funding. Sometimes the project is too big for a small development house, or setbacks blow through funding. Ant Simulator had a successful kickstarter campaign, a demo, and was currently pushing for Greenlight Access via the Steam Platform. Looks like everything was going well for the small team. Well, in this case, Mr. Tereshinsk has claimed the reasoning for inadequate funding was a bit more insidious.
Mr. Tereshinsk claims that he found out that a significant amount of the funds raised to complete the project was used by his partners for non-business reasons. He claims that his partners admitted to using the funds raised for the game on parties, alcohol, and even strippers. Yet, due the the terms of the LLC they created together, Mr. Tereshinsk has no legal ability to sue the other two developers. He even claims that the former partners threatened to sue him, if he attempted to release the title on his own.
Once Mr. Tereshinsk found out what had happened, he quit the fledgling company, and created the YouTube video above to talk about the situation. According to the contract, he does have legal ownership of the YouTube channel. So he plans to re-brand the channel, and work on another project on his own. Yet, there are a lot of questions unanswered. How did he not notice the money being spent? Did his friends do all this alone, or was he apart of any of the actions? Should anyone trust his side of the story to begin with? Those questions may never be answered, but this seems like another lesson on mixing friendships with business. Sometimes the two do not mix.
The stylishly time-bending shooter, SUPERHOT, is coming to PC (Win/Mac/Linux) via retailers and digital distributors on February 25th, with a release on Xbox One later next month.
Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT is the FPS in which time moves only when you move. So it is essentially a FPS puzzle strategy game. Which is pretty interesting.
No regenerating health bars. No conveniently placed ammo drops. It’s just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
The game started from a Game Jam, and has evolved into a kick-started project that has won many awards at industry festivals. The game itself looks pretty fun, and also pretty tough. Looking forward to the final release.